Friday, November 10, 2006

e-Science Day II

I'm at the second day of the VRU's e-Science for the Visual Arts workshops, and again I'll be contributing notes here, as they happen. Real-time Datascapes: Real-time Histories. Michael Takeo Magruder. Michael is an ex-scientist practicing as an artist, His work blurs the boundaries between content, culture, art and technology. He's fascinated with real-time history, the process by which the capturing, reporting, mediation, dissemination and feedback loop has become compressed and instantaneously reflexive. Notes: Much of Michael's work is now algorithmic, his interest lies in the lack of direct control upon the datascapes which he creates (themselves snapshots or samples of the broader datascape which we inhabit). This notion of the artist 'giving up control' is less straightforward than Michael would have us believe; the mediascape that we live in already mashes things up contextually, already strips crucial information out (sometimes as a result of overload) and forces us to interpret things in our own contexts. We might wonder less about what a scientist brings to art here than what art has to contribute to the regular processes by which we absorb and interpret information from the datascape. Engaging with Digital Technology. Panel Matt Gough, Dancer and programmer. Matt's doing some fascinating work on computer-based notation systems for generating dance, looking at internal physiological aspects as much as external effects, and thereby solving some of the inherent problems with using inverse kinematics in dance simulation. Matt speaks very fluently about the difficulties in bringing the worlds of science and dance together, and the challenges to such a reductionist approach. Jean ? Textile designer utilising CAD systems, digital textile printers, digitally manipulated paintings as source material for fabric design. Tactile aspects of traditional practice and initial resistance to digital technology. Notes: There's really too much here to encompass in note form, and if the VRU can get the podcast up soon then I'll link to it directly. Insert something here about this debate on the role of technology for the artist. The Networked VJ. Workshop - Keir Williams & Jonathan Green. Keir and Jonathan are working with MaxMSP/Jitter, Modul8, and Java, and interfaces to iSight cameras and web-based interaction to drive visual effects and real-time synthesised audio on video projectors. They have a live dancer whose movement is triggering a range of visuals and sounds. Keir and Jonathan are manipulating these using a digital mixing desk and a USB gamepad. I'll link to their Keynote presentation directly. Notes: e-Science models & practice: artists in changing media. Discussion. Notes:

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